Hey Bugmon Community!

It’s been a month since our Early Access launch. First of all, a huge thank you to everyone who’s been grinding!

We’re honestly stunned by the progress some of you have made—reaching Rank S on weapons/Bugmons and catching multiple Secrets already is way beyond our expectations. To be honest, it’s a bit frustrating for us that we haven't been able to drop new content as fast as you're playing it, but we hear you loud and clear.

We’ve been reading every single piece of feedback, and we promise to make it happen. Here’s what’s going on:

New Content: Dungeons are coming!

We’re currently developing a new Dungeon feature, targeting a release around late May.

It’s designed as endgame content where you can team up with friends to take down powerful new Bugmons. We’ll share more details soon, so stay tuned!

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Why we’re focusing on "Optimization" right now

You might wonder why we aren't just adding more endgame content or replayable features right now.

The truth is, our data shows that about 30% of new players leave the game before even finishing their first quest (defeat 3 slimes). And the feedback was clear: the #1 issue is lag. If we don't fix this 'leaking bucket' first, there won't be a community left to enjoy the new features we want to build.

We took this very seriously. In our dev environment (Japan), we tried everything to fix it:

But no matter what we tried, we couldn't 100% recreate the "unplayable" lag some of you were reporting.

A Trip to Southeast Asia

To see the truth for myself, I actually flew Southeast Asia for the last two days. I visited malls, streets, and internet cafes where Roblox players hang out. Seeing the lag firsthand was a wake-up call—it was much more intense than any simulator could show. Now I truly understand the frustration some of you have been feeling. A huge shoutout to the players I met in the Philippines who helped me test-play and cheered me on—your kindness really motivated me. Thanks to this trip, we now have local partners to help us run much more accurate tests. We're going to fix this!

My bro Kuya Mendrie

My bro Kuya Mendrie

💡 Calling all tech-savvies: If anyone in the community has pro-tips or experience with Roblox optimization/network lag, please let us know in the #suggestions channel! We’d love your input.